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mega man boss order 2

 
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Also note that the bosses are listed in an order which allows you to defeat the three X-Hunters successfully to gain all of Zero's parts so that you won't have to fight him at the end of the game. Hitting him with an attack will cause him to stop, surround himself in a protective fire barrier for a moment, then turn into a fire beam that travels horizontally to the other side of the room. Mega Man and Duo: This begins and ends the same as Duo’s ending. While Mega Man can charge his shots and slide like he can in the previous installments, Bass can fire in seven directions (straight up, straight forward, or any diagonal) with a rapid-fire arm cannon, dash (additionally, dash jump), and double jump. These fireballs will hit the ground and turn into pillars of flame for a short while. The lowest mean value indicates the boss … In the middle, Mega Man says goodbye to Duo and asks him to return. It is nearly impossible to avoid Wily’s second phase attack pattern and I don’t recommend trying unless you are going for a no damage run. Mega Man Boss Guides. Two blocks will come from the left and right walls once again, but this time they will glide along the floor. Robot Masters. Mega Man will have to jump onto Guts Tank’s front and blast his face with Quick Boomerangs or a charged up Atomic Fire. The Alien’s movement is easy to predict as well, since he flies around the room in a horizontal figure eight (infinity sign) and you can reach him when he gets to the center of the room. Use Item 1 to reach the platform across from Boobeam 2, you will have to hop slightly before activating Item 1 to be able to jump from it to the platform. With that said, the Quick Boomerang is also an effective weapon to to use on this boss and it will make the first encounter with him trivial. The main threat in this fight is the spike lined ceiling, which you can crash into if you don’t control your jumps carefully. Quick Man will jump 2-3 times, throw his boomerangs,  then try to ram you by running across the room. I also list the rank of effectiveness of each weapon against every boss (as shown below of each weapon). Be careful with your Bubble Lead shots by the way, because it is the only thing that can hurt this boss. Mega Man 8. Boss order. Arcade Spot brings you the best games without downloading and a fun gaming … In some ways this makes Mega Man more difficult than later titles, because players are not able to slide and must kill bosses without the benefit of Energy Tanks. In fact five hits with the bomb will kill Flash and one or two direct explosions will end the battle almost immediately. Hitting his raised fist with a bomb as he rolls forward will result in the most damage. He’ll also fire an arcing shot at Mega Man and raise his fist to defend his head (which is his only weak point) when Mega Man is standing on the platform that juts out of his lower half. The following boss orders have been devised with three things in mind: the overall difficulty of the stage, the weakness of the boss, and the items given to the player upon victory. Rockman 2 (Japanese version) does not have a normal mode option. Each teleporter in this room leads to a different boss, which are listed in order of appearance from the top left teleporter to the top right. Picopico-Kun 7: Number 7 will assemble itself near the ceiling, so you don’t have to worry about getting hit by it. Charge up the Atomic Fire fully and blast the dragon in the face with it. Your email address will not be published. The Bubble Lead is the only thing that can harm the Alien and you’re going to have to shoot it at him while you are airborne to get the bubbles to connect. You’ll have to react quickly to jump over them after destroying the second unit. slk_23: 1: 1/10 10:53PM: Wood Man's theme song is 1 reason he is so enigmatic.. Exa_Man: 1: 12/25 1:54PM: Is there any way to use the bosses' weapons on their own stages? The final unit is made up of blocks from the floor/ceiling on near the left wall. Mega Man and Bass: Bass saves Wily, then tells Mega Man that it’s time for the two to duel. The Mega Buster will put this boss down quickly on normal mode. The first 4 bosses you should fight are: 1. woodman 2. airman 3. clashman 4. metalman Use the new power you get to defeat the next boss example: use the leaf shield you get from woodman to defeat airman. Use Bubble Lead to eliminate it once it begins to track Mega Man. Mega Man X. Mega Man X. Mega Man X2. The flat terrain leaves Quick Man exposed and it is easier to fight him in general here. Picopico-Kun is collection several small robots that make up the walls and floor of the chamber. The Bubble Lead is one of the first weapons obtained in this route, but it doesn’t get its time to shine until the end.… Hit it and run to the wall on the left. Boss Order 1: This boss order is geared towards getting the special weapons needed to defeat the robot masters and items that can be used to bypass obstacles (such as disappearing blocks) in later stages in a convenient manner. Be conservative when you use the Crash Bomber, you’ll need it in the next stage. It also has faster text / weapon-get scenes, which makes this the recommended cartridge for Difficult mode speedrunning. Mega Man 2. Mega Man 3. In order to pull off the Crash Bomber trick you’ll have to jump up and fire it at Guts’ fist while it is raised, which will cause the bomb to explode, dealing damage to the boss several times. When thrown, the quick boomerangs move towards Mega Man’s position, hover for a moment then hurtle towards Mega Man a second time. This one will assemble itself from the floor and ceiling of the room to the far left. Crash Man might as die alongside Air Man. Simply ride the elevator in the … To make matters worse, the Alien’s shots (which are aimed at Mega Man) deal a lot of damage and the Bubble Lead will only shave a few points off of the boss’s life. The Atomic Fire also works very well on Wily Machine No.2, but you’ll be faced with two problems: a) You are probably low on energy b) It takes a while to charge and you’ll have to avoid Wily’s attacks the entire time. Boss Order 2: The Metal Blade is a popular weapon among fans and this boss order is structured so players can get it as soon as possible. The order listed here will require the player to navigate stages that have some nasty obstacles without the benefit of Item 1, 2, or 3. The order listed here will require the player to navigate stages that have some nasty obstacles without the benefit of Item 1, 2, or 3. Mega Man will have to jump onto Guts Tank’s front and blast his face with Quick Boomerangs or a charged up Atomic Fire. Either way try to make every attack connect or you will be in trouble. Soften him up with a few Crash Bombers, then use Time Stopper to finish him. At this point you can begin shooting him while running back and forth to lock him in a jump and shoot pattern. Remember that he tends to fire off his bombs when he reaches the apex of his jump. Wood Man uses a simple, yet effective strategy: Fill the room with projectiles. Click here to view the Mega Man 2 (NES) description page for passwords, screenshots, and more information. Jump from platform to platform to avoid the fireballs. Number 7 will assemble itself near the ceiling, so you don’t have to worry about getting hit by it. Mega Man 3 adds a few layers of extra difficulty in every stage in the form of Doc Man, who will mimic various bosses from Mega Man 2 to show up as mini bosses throughout the four stages after the first wave of eight. This boss is exactly the same in both game settings. Destroying a Picopico-Kun will lower the boss’s life meter, but the blocks and Picopico-Kun will begin to move more quickly as the life meter decreases. He creates the bosses from Megaman 2 on. Bubble Man- Take advantage of the lack of spikes in his room to leap over Bubble Man. Stand right next to his treads to avoid being hit by the Mets. The Crash Bomber also inflicts heavy damage on this boss, especially if he gets caught in it’s blast. Mega Man 8. gasksetslakly, Nov 1, 2006 This online game is part of the Arcade, Shooting, Emulator, and NES gaming categories. 2 Bomb Man use Fire Storm 3 Guts Man use Hyper Bomb 4 Cut Man use Super Arm 5 Elec Man use Rolling Cutter 6 Ice Man use Thunder Beam MEGAMAN 2 1 Air Man use Arm Buster 2 Crash Man use Air Shooter 3 Flash Man use Crash Bomb 4 Quick Man use Time Stopper 5 Metal Man … Otherwise, bombard him with Quick Boomerangs. Mega Man 3. Metal Man>Bubble Man>Heat Man>Wood Man>Air Man>Crash Man>Flash Man>Quick Man. Each list has the bosses organized in an order which allows you to be able to use the correct special weapon or technique to defeat them with. 2021 RetroMaggedon Classic Gaming, RetroMaggedon.com is not affiliated with any of the companies, entities, institutions, or organizations which are referred to on this website. He’ll fire bullets at Mega Man that are pretty easy to leap over, but the slow moving bouncing bubbles he produces can make dodging his attacks more difficult. In each mainline Mega Man game, you can tackle every core stage in any order… Mega Man will be pushed backwards by Air Man’s weapon, so players will have to compensate for this by moving forward carefully. Picopico-Kun 10: The tenth Pico is made up from a block from the lower right and left walls, so you will have to leap over it if you don’t want to get hit. Keep in mind that this sequence works better on Normal mode where the Metal Blades are more effective. If you enjoy this game then also play games Pokemon Mega Emerald X & Y and Pokemon Omega Ruby. Using the more direct method of attack (running straight at air Man and hitting him as fast as possible) works well on normal since the twisters only deal four damage to you. Megaman 2.5D Verified Boss Order *DO NOT CLICK IF YOU WANT TO FIND OUT THE BOSS ORDER ON YOUR OWN* spoiler. Normal:Refers to the US version of Mega Man 2 , which has a Normal (easier) difficulty. Just jump up and hit the Pico once it approaches you. Run over to the right and hit it with a final Bubble Lead to defeat this boss. Picopico-Kun 5: Stay to the left to avoid this Pico, which assembles itself on the right-hand side of the room. Jump over him when he teleports, pivot, and let another bubble go, then run away from the fireballs he chucks (Hit him fast enough and he won’t even throw his fireballs). Stand right next to his treads to avoid being hit by the Mets. Mega Man 4. Setting up traps will make this battle far easier. The first weapon listed under “Weakness” is generally the most effective, though in some cases, arguments can be made for the use of another weapon and the player is encouraged to experiment with a variety of weapons as well as different boss orders. The second unit forms up in the same manner, so jump and shoot it once it is vulnerable. Keep in mind that you can still fall to your death or die from contact with the dragon during the second phase of the battle. Rockman 2:Refers to "Difficult". Use Bubble Lead to eliminate it once it begins to track Mega Man. Lure it to the left-hand side of the room before blasting it. You can also get multiple hits in on the boss with a carefully timed Crash Bomber. This makes it easy to avoid the blocks, but this Picopico-Kun moves quickly, so get ready to shoot it. Stay to the left to avoid this Pico, which assembles itself on the right-hand side of the room. Once the bosses are defeated again, the player must fight Dr. Wily. Mega Man Classic. Two more blocks will drift down from the floor and ceiling to the left. The Crash Bomber trick isn’t as effective here, but you can use one or two to soften Guts up if you wish. Fortunately, the Time Stopper will freeze Quick Man and cut his life in half if you have full weapon energy. While Quick takes full damage from the Time Stopper, even on difficult, the Crash Bomber only deals 50% damage as usual. Hit it and run to the wall on the left. While it only takes about four Metal Blades to destroy Bubble Man on normal and it takes eight to defeat him on difficult, the Metal Blade can be fired so rapidly in any direction that this boss is trivial. It will likely track you a bit, stop, then move again since it is out of the Bubble Lead’s a range. Use the Bubble Lead, which will pass through the pillars and hit Heat Man. Boss Names:Boss names will mainly be abbreviated to the first part. If you ignore the X-Hunters and beat another boss, one of them will disappear and you won't be able to get all of Zero's parts back, and you'll then have to fight him at the end of the game. There’s also quite a bit of flexibility in this boss order on normal mode, because enemies like Wood Man and Flash Man can be beaten using the Metal Blades without much hassle. Air Man will leap to the center then, the other side of the room after using his air shooter attack three times. Mega Man 2 Robot Masters. If you can’t pull it off or run out of Crash Bombs, use the Air Shooter. Picopico-Kun 9: This one will assemble itself from the floor and ceiling of the room to the far left. You’ll have to eliminate the wall guarding it before taking it out with your last Crash Bomber. The Quick Boomerang works even better. They will flash briefly before firing and their shoots come from every direction, so pay attention. This guide provides strategies designed specifically for both difficulty modes and reveals a number of tricks that can make clearing the game a bit easier. You should be safe from the blocks as long as you don’t jump. The Metal Blade is a popular weapon among fans and this boss order is structured so players can get it as soon as possible. Mega Man can either hit Flash Man with the Crash Bomber directly, which deals a fair amount of damage or set a trap by latching the bomb to the floor and luring Flash towards it. To make matters worse, the Boobeams will fire on you about every 8 seconds. Wiley Machine No.2 is very easy to fight in Phase 1, just get into the rhythm of avoiding his shots. Crash Man doesn’t have a particularly complicated pattern so it’s easy to just run in and overwhelm him right away. Mega Man 2 has 86 likes from 97 user ratings. As always, this boss can sustain less damage before dying. Once at the boss room, Mega Man need only take out the Bubble Lead and start unloading. Eventually you’ll come to three blocks hovering in the air and the dragon will stop pursuing you. However, players should use Metal Man’s own weapon against him the second time they fight him, since it deals the most damage to him. You should be safe from the blocks as long as you don’t jump. Try to jump to the right and react with a quick shot, because this thing is FAST. He is weak to the Air Shooter, that shoots upwards, and since Crash Man jumps whenever Mega Man shoots, he's the ideal target for the Air Shooter. Each entry has a detailed description and guide on how to defeat each boss, including which special weapons to use. For over 30 years, Mega Man games have challenged players with learning the language of the boss order. *Be conservative when you use the Crash Bomber, you’ll need it in the next stage. You’ll find that this battle tends to draw out if you are relying on the Mega Buster, which makes forcing him into a loop more important. Quick hits hard, but two Crash Bombers and a fully powered Time Stopper will end him. This section deals with strategies that can be employed against each boss in Mega Man 2. Mega Man 7. Try to jump to the right and react with a quick shot, because this thing is FAST. Difficult:Refers to the US version of Mega Man 2's Difficult mode. If done correctly, the leaves will miss you. Mega Man, released for the Nintendo Entertainment System in 1987, was the first in a series that expanded to over 50 games on multiple systems. Seven hits with the Mega Buster will destroy Air Man. These robots are composed of two separate blocks that will detach from the walls of the chamber and float towards each other in order to form into one unit that will hover towards Mega Man.

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